Drag on the world to sculpt it. The animals are bred against whatever you leave behind.
A breeding experimentMenagerie
Nobody designs the animals. Eighty are thrown together at random — a back, some
legs, a rhythm — and set loose on your landscape at once. Whichever get furthest have the
children. You are not steering them; you are drawing the ground that does the steering.
Reach the flag. Every world asks for a distance. Skip 25 gens gets you
there fastest.
The coloured bar is a census. One stripe per species — a distinct number of
limbs and segments, each breeding in its own pocket of the population, so a new shape gets
time to grow up instead of being crushed by the reigning champion.
Sculpt the ground — hills, pits, a roof to crawl under, ice, water. The shape of
the land becomes the shape of the animal.
Keep the leader, then release it into a world it was never bred for. A thing bred
for hills is helpless in water. That is rather the point.
Everything here runs on your device. Muscles are power-limited and a belly
grips the ground as hard as a foot does, so nothing can slide or brute-force its way across —
it has to get up on its legs and walk.
Menagerie
The shelf
Animals you kept. Release drops one into
the world you have open now — it will be judged against ground it never grew up on.